Some documentation of limited usefulness.Game’s source code -> extremely useful as examples for creating your own in-game items and abilities.Unreal Editor itself is also used to create in-game “scenes” such as Class Intro or enemy reveal cinematic. ![]() Unreal Editor -> provide access to all of the game’s assets, including animations, models, sounds and textures.Modbuddy -> this is where all of the coding happens.It is installed via Steam -> Library -> Tools. XCOM 2 Dev Tool include: You automatically gain access to these when you purchase a steam version of the game. If you plan to create mods for XCOM 2 expansions, such as War of the Chosen, then you will also need that expansion, because expansions have their own Development Tools. Required to gain access to XCOM 2 Development Tools. Required Software 1) Steam version of the game 1In this article I will be explaining how to create custom animations in XCOM 2.
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